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4-H Curriculum

Items 21 to 27 of 27 total

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  1. Shopping in Style [DOWNLOAD]

    Shopping in Style [DOWNLOAD]

    $9.95

    In todays' world, we have more choices than ever. We live in a time of technological advances and we have more money to spend. It's a proven fact that teens are active consumers in terms of money they spend. They do research prior to making purchases because they want to make informed decisions and they are particular about what they buy! Learn More

  2. Shopping in Style [PRINT]

    Shopping in Style [PRINT]

    $12.00

    In todays' world, we have more choices than ever. We live in a time of technological advances and we have more money to spend. It's a proven fact that teens are active consumers in terms of money they spend. They do research prior to making purchases because they want to make informed decisions and they are particular about what they buy! Learn More

  3. STEAM Clothing 1: FUNdamentals

    STEAM Clothing 1: FUNdamentals

    Starting at: $9.95

    Start your sewing adventure with STEAM Clothing 1: FUNdamentals.

    Youth will gather the tools they'll need to begin sewing, understand textiles through fun science experiments, learn beginning math and engineering techniques in clothing construction, and take their skills a step further, investigating businesses, service learning projects, and modeling.

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  4. STEAM Clothing 2: Simply Sewing

    STEAM Clothing 2: Simply Sewing

    Starting at: $9.95

    In STEAM Clothing 2: Simply Sewing, youth will prepare for more advanced sewing techniques and projects, conduct more advanced textile science experiments, focus on advanced engineering techniques, add finishing touches and style to garments, and market and calculate prices of products.

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  5. STEAM Clothing 3: A Stitch Further

    STEAM Clothing 3: A Stitch Further

    Starting at: $9.95

    In STEAM Clothing 3: A Stitch Further, youth will learn the advanced, couture techniques used by designers to create unique garments. Youth will take the science of textiles a step further, and learn to sew garments with challenging patterns and fabrics, couture sewing techniques, and how to sell your professional-looking garments and accessories.

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  6. STEAM Clothing: Beyond the Needle

    STEAM Clothing: Beyond the Needle

    Starting at: $9.95

    In Beyond the Needle, youth will learn all about the 'A' in STEAM Clothing -- the Art! Youth will learn the design basics and create a portfolio to exhibit samples made to practice specific techniques.

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  7. STEAM Clothing: Maker's Guide

    STEAM Clothing: Maker's Guide

    Starting at: $4.95

    In A Maker’s Guide to Sewing Stuff, youth will use the skills learned in STEAM Clothing 1 & 2 to make stuff! Youth will create items to use and wear while they practice their beginning sewing skills. Activities in this manual are for beginning and intermediate sewers looking to improve their skills before progressing into using patterns to make garments.

    Activities in this youth manual include step-by-step instructions to draw patterns, cut fabric, and sew simple items. There are helpful pictures and illustrations for each activity to guide youth as they make stuff. A copy of STEAM Clothing 1 & 2 should be available for youth to reference as they sew the items.

    We’re excited for you to continue your sewing journey with STEAM Clothing: A Maker’s Guide to Sewing Stuff!

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